Monthly Archives: January 2024

We Have Become Immersion Oblivious to a Pervasive Hypercrafted Environment

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‘1.|0 Let’s begin by defining the terms ‘immersion obliviousness’ and ‘hypercrafting’. When some phenomenon becomes almost totally pervasive within our environment we tend to go beyond merely taking it for granted, to the point where we never even experience an occasion to think about it.

‘2.|0 Mirror image inversion is an example. I guess that at some time or other most people ask themselves why objects appear to be ‘reversed’ when viewed in a mirror. For example if I put on a T-shirt with the phrase “Eat It” emblazoned on the front, it will appear as “tI taE (but with the letters also reversed). So I ask myself “If the lettering is reversed left-to-right, how come it is not also upside-down?” Most perplexing! But this result is due to the fact that while we inhabit a three (spacial) dimensional universe, mirrors effectively show us a two dimensional one.

Suppose I draw a stick figure human with a round head and a flag in his/her right hand, and turn it around before a mirror — I will of course see the same stick figure with the flag in his/her left hand. But why is the round head still at the top? This is due to the two dimensional nature of mirror images. Now, if I simply flip the drawing upside-down instead of left-to-right, it now will appear upside-down in the mirror — But the flag will continue to appear to be held in the right hand. The universe is very big and very strange. Nevertheless, every morning you peer at your face to check if the pimples have gone away, but give not the slightest thought to the issue of mirror inversion. This is a very typical instance of ‘immersion obliviousness’ — It’s totally obvious and almost inevitable, so you naturally become totally oblivious to it.

‘3.|0 The most difficult issues to raise questions about involve immersion obliviousness, however they are also the most important issues to question.

‘4.|0 People virtually always perceive a rather sharp distinction between the hypercrafted world and primitive features of the world. There are very few primitive objects inside ‘developed world’ dwellings — Maybe ‘non-trained’ houseplants can be primitive. Nonetheless, most every other household object has been produced by the application of hypercrafting processes. One salient aspect of hypercrafted objects is that their constituents are radically transformed from natural resources extracted from the earth. I was greatly surprised to find that many people are so immersion oblivious to the hypercrafted nature of the most common objects in their world that they become bewildered by any discussion of the simple concept of hypercrafting.

‘5.|0 Does your refrigerator look like anything produced by nature? Your toilet? Your bed? Your automobile? No, not at all. And possession of these things primarily marks the delimits of the developed world versus the ‘developing world’. And their production exploits utterly vast amounts of embedded energy, while producing landfills of highly toxic ‘tailings’, mostly discarded in the ‘developing world’. ‘Advanced’ weapons are also hypercrafted. So it takes up a vast amount of energy to manufacture concrete and steel structures, and also to reduce them to rubble.

‘6.|0 It just happens that the hypercrafted developed world, the great twentieth century blowout, the great oil and fresh water bonanza, peak prosperity, is coming to a end. There will be very little hypercrafting in the multifactorial global technospheric reversion. I wonder how the fascist ruling elito-junto will cope with the coming horse and buggy economy?